16. One cannon perpetually chases two rooks can be ruled a draw; two cannons perpetually chase two rooks can also be ruled a draw. (See examples in Diagram 26, 27, and 28.)
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Diagram 26: Red moves first
C2=1 r9=8
C1=9 r1=2 C9=2 r8=9 C2=8 r2=1 C8=1 ...
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Diagram 27: Red moves first
C4+1 r2+2
C4+3 r4+3 C4-5 r2-5 C4+2 r4+2 C4+3 ....
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Diagram 28: Red moves first
C4+1 r2-3
C2-1 r4-4 C4+2 r4+2 C2+2 r4+2 C2+3 r2+3 C4-4 r4-4 C2-3 r2-3 C4+4 r4+4 C2+3 ....
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